ALL POSITIONS

As a Music Game Client Engineer, you will collaborate with the Music Solutions and Game Design teams to test new technology, realize their ideas, and create new and exciting interactive musical experiences. You will use Unity and audio analysis technologies to bring music into the games in new ways, to make them more exciting and musical.

Maximize the revenue generated from Amanotes’ user base.

As a senior Java backend developer, you will help to build a backend system for the music marketplace used by the product teams and content collaborators for our hyper-casual games, music education and simulation apps which serves more than 20 million users every day.

As a full stack lead, you will help to manage teams with different technical stacks. Help them to solve their problems, consult solutions, research and implement new techniques to stabilize the running system which serves more than 20 million users every day.

Help to build and improve the web app on the music marketplace used by the product teams and content colaborator for our hyper-casual game, music education and simulation apps which serves more than 10 millions users every day.

You will work with the Web team to deliver dashboards, CMS, and portals to serve both internal and external needs. Help them to solve their problems, consult solutions, research and implement new techniques to stabilize the running system which serves more than 20 million users every day.

Develop and execute marketing plans to acquire users profitably through organic and non-organic channels in various countries (US, China, Japan, etc.) as well as In-app marketing plans to convert users to subscribing products.

We are developing data-driven and insightful creatives to launch top chart games worldwide. Not only you will take charge of delivering creative plans & briefs in synergy with Publishing and User Acquisition teams to increase marketing performance, but also you will be one of the key drivers in our creative transformation.

Optimize the ad revenue generated from Amanotes’ user base.

As an Amanotes’ data engineer you will be leveraging on hundreds of terabytes of data from 100+ million users to create real business values through practical data solutions.

Build Music function as a centre of excellence for all-music related matters and lead company-wide music initiatives to build Amanotes to become a music ecosystem that enable “everyone can music”.

Create high-quality artworks for use in marketing advertisement campaigns.

Build Music function as a centre of excellence for all-music related matters and lead company-wide music initiatives to build Amanotes to become a music ecosystem that enable “everyone can music”.

You will be responsible for Amanotes’ products that can make the best out of the music and proactively create the most suitable music solution for our products.

Evaluate, test and deliver music and fun games to millions of people in the world.

Scale and accelerate user growth across as well as build the growth team & system.

You will bring the best music hyper-casual games in 1 platform application to billions of users in the world.

Be a leader in official launching our games, an expert on industry trends and the competitor landscape to evolve our thinking.

Lead the product team, own the product strategy & vision for Amanotes Publishing business while keeping multiple stakeholders’ interests at heart.

Lead a team of Software Engineers working on critical backend service for several hundred million customers per month.

arrow&v