As a Music Game Client Engineer, you will collaborate with the Music Solutions and Game Design teams to test new technology, realize their ideas, and create new and exciting interactive musical experiences. You will use Unity and audio analysis technologies to bring music into the games in new ways, to make them more exciting and musical.
As a senior Java backend developer, you will help to build a backend system for the music marketplace used by the product teams and content collaborators for our hyper-casual games, music education and simulation apps which serves more than 20 million users every day.
You will work with the Web team to deliver dashboards, CMS, and portals to serve both internal and external needs. Help them to solve their problems, consult solutions, research and implement new techniques to stabilize the running system which serves more than 20 million users every day.
We are developing data-driven and insightful creatives to launch top chart games worldwide. Not only you will take charge of delivering creative plans & briefs in synergy with Publishing and User Acquisition teams to increase marketing performance, but also you will be one of the key drivers in our creative transformation.
You will bring the best music hyper-casual games in 1 platform application to billions of users in the world.